home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
1,000 Game Manuals
/
1000gamemanuals.iso
/
Odyssey
/
Speedway - Spinout - Cryptologic.txt
< prev
next >
Wrap
Text File
|
2001-10-17
|
6KB
|
179 lines
OFFICIAL RULES
ODYSSEY^2
SPEEDWAY! SPIN-OUT! CRYPTO-LOGIC!
Race against the High speed racing Solve secret messages
clock and an electronic actions around an enciphered by the
maze of other cars! enclosed track! computer!
IMPORTANT!
Always be sure that the power to your Odyssey^2 console is turned off before
inserting a game cartridge. This protects the electronic components and
extends the life of the unit.
TO BEGIN:
1. Insert the cartridge into the slot of the Odyssey^2 console with the label
side of the cartridge facing the alphanumeric keyboard.
2. Turn on the power by pressing the power button of the game console. SELECT
GAME will appear on your TV screen. If it does not, press the RESET key on
the alpha-numeric keyboard.
On-screen colors may vary according to individual TV's color adjustments.
(C) 1978 North American Philips Consumer Electronics Corp.
Odyssey is a trademark of the Magnavox Company.
SPEEDWAY!
(One or more players)
1. Press 1 on the alpha-numeric keyboard. The computer will ask you which skill
level you wish to select.
Then Press 1. Qualifying time trials (A learning level for adults - a playing
level for children.) Or...
Press 2. The main event! (The speed of the cars is doubled!)
The playing level you select will automatically appear on the screen
2. The right hand controller is the accelerator, steering wheel and brake.
3. Push the joy stick forward to start your car. The longer you hold the
joy stick forward, the faster you go. It works like an accelerator.
4. Push the joy stick to the right or left to control direction. Pull it back to
slow down or break to a complete stop.
5. The object of the game is to see how high you can score in two minutes.
6. An onscreen digital scoreboard will keep track of your score.
7. A collision will halt scoring but the clock will keep running.
8. The faster you go - the higher your score - but be careful! Each collision
costs about two seconds on the clock.
9. The game ends when the clock winds down to 00:00.
10. To play again, push reset and select game will reappear on the screen.
Action
Button Forward
^
_ | _
|\ | /|
\ | /
Left <-------*-------> Right
/ | \
|/ | \|
- | -
v
Brake
[screen shot]
SPIN-OUT!
(One or more players)
1. Press the RESET key on the alpha-numeric keyboard. SELECT GAME will appear
on screen.
2. Press 2 on the alpha-numeric keyboard for a 3 lap event. Press 3 on the
alpha-numeric keyboard for a 15 lap event.
3. The computer will ask you which skill level you wish to select.
[two screen shots]
Press 1. Press 3.
Clear track - slow speed. Barrier track - slow speed.
Press 2. Press 4.
Clear track - fast speed. Barrier track - fast speed.
4. The screen will display a digital timer which will give a five second
countdown before the race starts. Lap indicators are color matched to the cars.
The middle number indicated the number of laps in the race.
5. The joy stick is your steering wheel and accelerator. Press and hold the
action button to double car speeds on the straightaways.
6. A collision with the wall will cause the car to spin out of control or break
up and fall behind the clock and the competition. A collision between cars will
cause one of the cars to spin out.
7. The winner is the first car to cross the finish line after the required
number of laps in the events. The first car to cross the finish line will
trigger a freeze action or photo finish to virtually eliminate the
possibilities of ties.
8. If more than two people play, the winner is determined by the clock in
successive races.
9. To play again, push the RESET and SELECT GAME will appear on the screen.
Repeat starting sequence.
Action
Button Up
^
_ | _
|\ | /|
\ | /
Left <-------*-------> Right
/ | \
|/ | \|
- | -
v
Down
CRYPTO-LOGIC!
(Two or more players)
1. Press the RESET key on the alpha-numeric keyboard. SELECT GAME will appear on
the screen.
2. Press 4 on the alpha-numeric keyboard. The enciphering line (top) and the
deciphering line (bottom) will automatically appear on the screen.
3. Type any word or message up to 14 letters on the enciphering line.
[screen shot]
4. Press ENTER. The message will be automatically scrambled by the
computer. The transposition sequence will be different every time. Note:
If the message is
longer that 14 letters, the 15th and following letters will appear on the
deciphering line and ENTER key will not function. In this mode, your TV screen
serves as an electronic blackboard.
5. The opponent deciphers the original word by trying one letter at a time
on the deciphering line. A correct letter remains on the screen. An
incorrect letter is displayed briefly and disappears.
6. When the message is completely deciphered, the computer automatically
displays the number of mistakes.
7. If the cryptogram cannot be solved, press the ENTER key to automatically
display the correct solution.
8. Press the CLEAR key to begin a new game. Note: The screen will not clear
until the correct solution is displayed by the player or computer.
IB3749-1 AC9400